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Professional WebGL Programming: Developing 3D Graphics for the Web

ISBN: 978-1-119-96886-3

April 2012

360 pages

Description

Everything you need to know to develop web games and applications with superb hardware-accelerated 3D graphics

Ready to develop web games and applications with the same high-quality, real-time 3D graphics featured in the most popular native apps? Professional WebGL Programming shows you how, getting you up and running in no time with the knowledge and skills you need to create stunning, graphically sophisticated games and web apps that run on most web browsers. Featuring clear, step-by-step guidance, expert tips and skill-building exercises, supplemented with detailed, hands-on development examples, it covers all the bases, including:

  • WebGL basics
  • WebGL versus other graphics technologies
  • Relevant linear algebra
  • Troubleshooting and debugging techniques
  • Drawing with the WebGL API
  • Compact JavaScript® Libraries and 3D Transformations
  • Writing vertex shaders and fragment shaders
  • Texturing and lighting
  • Animation and user input
  • OpenGL® ES Shading Language
  • WebGL performance optimisation

From WebGL basics to building stunning 3D graphics and animations from the ground up, Professional WebGL Programming is your total guide to taking full advantage of this powerful web development technology.

About the Author

Andreas Anyuru is a Senior Member of Technical Staff at ST-Ericsson, specializing in Web Technologies. He is experienced in developing web graphics and has worked with implementation and optimization of WebGL and many other web technologies for Linux-based mobile platforms.

Wrox Professional guides are written by working developers to address everyday needs. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.